This script will start count down timer in your game scene.
Now inside TimerManagerScript,
Using UnityEngine.UI;
//Namespace required to include Text
public Text CountDownText;
//Drag and Drop UI Text inside CountDownText in inspector panel.
float StartTime;
float CurrentTime;
void Start( )
{
StartTime = 20f;
CurrentTime = StartTime;
}
void Update( )
{
CurrentTime -= 1*Time.deltaTime;
CountDownText.text = CurrentTime.ToString("0");
}
Comments
Post a Comment